![]() Thankfully though there is a defense to every attack and even unskilled players will quickly learn how best to tackle them. There are however a few balance issues here – the higher-powered infantry of the Steel Talons in particular were a thorn in our sides and at one point our entire base was bought down by a single infantry squad who made it past the turrets. There's a delicate balanced to be maintained here – each faction has to feel like only a minor variation from the parent team, but that variation must be big enough to justify the faction existing. There's two factions for each team and each is explained differently in the games story – the Black Hand for example are a religious splinter faction of Nod's Brotherhood, while GDI's Steel Talons are a crack commando squad independent from other armies.Įach new faction treads a fine line, and most of them tread it very well. Thus, there are teams-within-teams for those who want to specialise a tad beyond the basics.Įach faction represents something different and has extra units and abilities pushed in a particular direction, allowing players the chance to capitalise on the strengths and weakness of their play-styles. The faction system is essentially there to open up some new teams to players but without the faff and screen crowding that might result of introducing entirely new races. Then, the factions – something that has been re-introduced from previous, less well known Command and Conquer expansion packs. Again, it's a small hint that EA has learned that it would be best to take any Command and Conquer series back to basics rather than back to the future. One moment you'll be assembling huge forces for tremendous assaults, next you'll be harking back to Red Alert 2 with a lone commando behind enemy lines. On top of that you'll get to play with armies of various sizes. Many of the levels are based around exactly the type of in-fighting that has prevented Kane from world domination, so even when you're bad you're still good. That said, the missions are still fun even if you'd rather shake your head at Nod ( You dare disrespect the Kucan?! - Ed) and, just because you're playing on Kane's side doesn't mean you won't still get to go tactic-to-tactic with some of Nod's splinter groups. As we said before all the new missions in the singleplayer campaign are focused around Kane and his Brotherhood of Nod – there's no GDI or Scrin campaign to wage and no option for you to trade in Nod's Natasha Hensridge for GDI's Jennifer Morrison if that's your wish. Your new minions won't wow you to look at or with revolutionary new spawning tactics, but they do deliver on the most basic aim – to provide more choice for players without breaking the game itself.įrankly, if you want to be wowed and cowed with awe then you were never going to see it in a chaingunner anyway - there are new super attacks and epic powers for each team that serve that purpose. ![]() The new infantry and tanks you have at your disposal may not be incredibly exciting, but at least they don't suddenly shift the battle in GDIs favour merely by merit of existence. ![]() Then there's the good news, which is that the new units fit in excellently with the existing armies of each team. There's new infantry men with high-powered chainguns, a dash of new tanks and research routes scattered around for each team, but its fairly obvious that the new units have come about more as a result of tweaking variables and adding polygons rather than introducing new ideas to the table. Well, the bad news is that none of the new units stand out as being incredibly innovative or interesting. ![]() It can be tough to know where to start, so let's start small new units.įor the new units and vehicles at the players disposal there's both good news and bad news. As far as expansion packs go Kane's Wrath is pretty hefty too - there's new units, modes and playable factions riddled right throughout the game. Faction Fiction FrictionNow, obviously since Kane's Wrath is an expansion pack the focus is mostly on new content and how well it balances and complements the existing game. ![]()
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